Over the Holidays I've been working hard on expanding the game and making various improvements: First and most noticeable changes are that the ugly background f...
As the metroidvania Month 10 draws to a close it's time for the post jam update, I finally fixed an issue that has plagued the game for a long time, the attack...
Today I made a few small updates including increasing the overall light level substantially, speeding up some of the moving platforms, and increasing the attack...
Over the last two days I've been working on improving the look of the game, and finally have a new build only downloadable as sadly new versions of Sands of Sco...
This was hard, After testing and feedback on the last couple of builds, I hit a bit of a crisis. I'd been working for a month and the game was just not fun, it...
Starting off a new week with several changes, over the weekend I designed several menus now in the demo these and other updates include A main menu screen, wit...
Today's update brings a few small improvements to the demo. Stats/stamina costs have been rebalanced Sound effect added for when player is low on health On dama...
Today's update adds a new ability to the demo, the wall climb. As well as a power up item that grants it. Other changes include platforms now pause when they re...